Version 0.7.0
Don't just hold the line - RUSH it. RUSHERLINE is a fast two-player snake duel: you and your rival each steer a growing line around a shared arena, and one touch of a wall or a trail ends your run. But hold RUSH and you burn fuel to smash clean through the trails, turning a dead end into a getaway. Last line standing wins. Play ranked online, or invite a friend with a private code.
Every online match against a random opponent is rated: win and your rating goes up, lose and it goes down, and the more unlikely the result the more it moves. Everyone starts at 1000.
A new rating is shown with a question mark, like 1000?. While it is there your rating moves in bigger steps so it finds your real level quickly. The question mark comes off after 10 rated matches, and that is also when you start appearing in the rankings.
Matches against a friend by code are non-rated: play as many as you like, nothing changes.
RUSHERLINE, its name, artwork, and game code are © 2026 the RUSHERLINE author. All rights reserved. You may play the game for free; you may not copy, redistribute, or create derivative works of the game or its assets without permission.
The RUSHERLINE web client is built with open-source software, used under their respective licenses:
| Colyseus | multiplayer networking | MIT |
| ONNX Runtime Web | in-browser inference runtime | MIT |
Questions, bug reports, or a request to remove your data? Email contact@rusherline.com.